I enjoyed playing this game! The gameplay feels unique and the artstyle is nice. Some levels were a bit difficult for me, but it was fun playing this game! :)
Ayy this game is fun! The only thing I don't like is the editor, since even if you load an invalid level string you're forced to leave empty tiles on the side, with no way to fill them in. You got around that on the third map.
Also, it'd be nice to have instakill spikes, so that players would have to complete levels precisely instead of just skipping a ton of it by tanking the damage.
thanks, Aetherpixel! im really glad you liked it. I actually rawdoged the game. so I did not use the editor to build levels but VS Studio Code to build the levels. and yes. im working on the editor too. I also havnt included the <> spikes yet, wich also exist.
however even the < and > spike dont kill the player.... Instakill spikes could be a good idea...
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I enjoyed playing this game! The gameplay feels unique and the artstyle is nice. Some levels were a bit difficult for me, but it was fun playing this game! :)
Heyy Cat_Croissant! thank you For your kind words.Im glad you Liked It.
improving the Difficulty curve is Definitely on my To Do.
Ayy this game is fun! The only thing I don't like is the editor, since even if you load an invalid level string you're forced to leave empty tiles on the side, with no way to fill them in. You got around that on the third map.
Also, it'd be nice to have instakill spikes, so that players would have to complete levels precisely instead of just skipping a ton of it by tanking the damage.
thanks, Aetherpixel! im really glad you liked it. I actually rawdoged the game. so I did not use the editor to build levels but VS Studio Code to build the levels. and yes. im working on the editor too. I also havnt included the <> spikes yet, wich also exist.
however even the < and > spike dont kill the player.... Instakill spikes could be a good idea...